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Case study 01 / Marketplace

V-Store

A marketplace for 3D assets, built for creators on both sides of the transaction.

Status
Ongoing
Domain
Marketplace, 3D, Platform
VStore

V-Store is a 3D asset marketplace: a catalogue of free and paid assets, the publishing path that gets creator work into it, and the commerce and operations layer that makes the exchange trustworthy.

Context

3D content sits between two very different audiences. Creators need distribution, attribution and a reason to keep publishing. Buyers need to find something that actually fits their pipeline, and to trust that it will load, license and render.

Problem

A marketplace has to solve both sides at once, and it has to solve them before either side has a reason to be there. Catalogue quality, licensing clarity and the operational cost of moderation are the real constraints — not the storefront.

Users

3D creators publishing assets, and teams sourcing assets for production work.

Solution

A two-sided catalogue covering free and paid distribution, creator publishing, and the marketplace operations underneath it: listings, categorisation, transactions, and the review workflow that keeps the catalogue worth browsing.

Key features

  • Free and paid asset distribution
  • Creator publishing and catalogue management
  • Commerce and transaction handling
  • Marketplace operations and review workflow
  • Domain-aware browsing across the 3D ecosystem