Mohammed Alakel
Technology × Product × Business
I work across the whole arc of a product — the strategy that justifies it, the architecture that holds it up, the interface people actually touch, and the operation that keeps it running. My work spans web platforms and SaaS, AI and automation, marketplaces, games, and 3D / interactive experiences.
Capabilities
Strategy
- Technology strategy and platform direction
- Opportunity framing and scope definition
- Build / buy / integrate decisions
- Technical due diligence on an existing codebase
- Roadmap sequencing against real constraints
Product
- Product definition and requirement modelling
- Information architecture and user flows
- Interface and interaction design direction
- Prioritisation under delivery pressure
- Release planning and iteration loops
Engineering
- Solution and system architecture
- Full-stack web platform and SaaS development
- AI and automation integration
- Game systems and real-time multiplayer
- 3D and interactive experience engineering
- Data modelling and API design
Business
- Business development and partner-facing delivery
- Commercial modelling for metered and subscription products
- Operations design and process automation
- Stakeholder and client communication
- Team coordination across disciplines
Technology
- TypeScript · React · Next.js · Node.js · Tailwind CSS · GSAP · REST & API design · PostgreSQL
- LLM application design · Prompt & context engineering · Retrieval-augmented generation · Computer vision · Workflow automation · Usage metering & token control
- Unity · C# · Photon · Multiplayer networking · Gameplay systems · Mobile builds
- Real-time 3D · Asset pipelines · WebGL / Three.js · Blender · Interactive scenes
- Vercel · CI/CD · Git & code review · Environment management · Observability
- Relational modelling · Analytics instrumentation · Reporting surfaces · Integrations
For the full narrative behind any of this, the case studies go into problem, decisions and architecture in depth.